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Maria White
Maria White

WRC 7 FIA World Rally Championship-CPY

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WRC 7 FIA World Rally Championship-CPY

It was February 2019 when I got my hands on Dirt Rally 2.0. As a big fan of rally, I was excited to play a game that claimed greater realism than ever. In many ways it did raise the bar, but personally I never gelled with it. Nor did I like the lack of force feedback (FFB).

Next, tarmac. The supposedly weakest surface in Dirt Rally 2.0 and one of the strongest in WRC 8 and onwards. I have chosen two Spanish stages for the tarmac section and the Audi Quattro Group B rally car. Because I remember this being a handful in Dirt 2.0.

Without DLC, Dirt Rally 2.0 has Argentina, Australia, Finland, Greece, New Zealand, Poland, Spain USA and Scotland for a total of 9 standard rally countries. Wales, Germany, Monte Carlo, Sweden and Greece cost extra.

Next in my WRC 10 vs Dirt Rally 2.0 showdown: Game modes. Dirt Rally 2.0 has a career mode, but it is very basic and lacks the development, aesthetic and depth of WRC 10. It also has Historic, which has classic rally, 80s machinery, modern classics and present-day categories.

WRC 10 and its weird menu system includes the aforementioned career mode, which involves hiring and firing staff, research and development and various race types. New is the Anniversary Mode, which celebrates 50 years of the FIA rally. One year early, but anyway.

Here you get to try out famous rally moments such as the Audi Sport at Monte-Carlo in 1984. Sadly, this is mainly just a time trial with added crowds to smack into and information about each moment. It does not help that career mode throws up the exact same challenges.

WRC 10 also has Quick Play for hopping into a rally, Season for crew management-less rallies, a Livery Editor for editing liveries (but not sharing them) and Online Events with daily, weekly and special challenges.

Clubs, meanwhile, is for making a club to compare with friends, online multiplayer is for online racing against the world, Leaderboards for rankings, Co-Driver mode for two-player co-op and Split-Screen for old-fashioned racing.

On the flip-side, WRC 10 uses a female voice for the co-driver because in the 1981 rally that was how it was. I also like that the Livery Editor, despite being odd in places, is more advanced and easier to use than in many games such as MotoGP 21 and Dirt 5.

Dirt Rally 2.0 also has a better replay mode with more options for slowing down the action, as you saw earlier. This is great for rally nerds and/or photographers who like to mess around with this stuff.

And lastly, what about steering wheels? Well, WRC 10 has had some teething issues with particular brands but I find that generally it does force feedback better than in Dirt Rally 2.0. I found WRC 10 better with a controller, but both games benefit from added accessories.

For me, WRC 10 is the more realistic rally simulator. Dirt Rally 2.0 gets many things right and yet the handling is just too floaty, the force feedback poor and there is not enough meat to the career mode.

I guess the takeaway should be that try both and refund the one you dislike. And enjoy the fact that the problem of arguing over two great rally games is a great problem to have. Roll on WRC 11 and Dirt Rally 3.0. 041b061a72


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